Dark Fantasy Adventure / Action RPG

Shadows of the Cossacks: Quantum Leap

Saga: Part III

Logline

Centuries after the world abandoned religion, new alliances led by the Cossack Legion must unite to stop a totalitarian enemy that seeks to wipe continents he deems repulsive from the face of the Earth.

Main Idea

The third part begins with a series of dynamic cinematic sequences that recap the events of Part I and Part II.

The scenes accelerate, showing how the ruins of the ancient world become futuristic cities, and tribes evolve into new civilizations. Time, compressed into a single stream, reveals an unknown world history where futurism intertwines with the legacy of ancient cultures.

Centuries after the destruction of the church's demonic influence, humanity, having abandoned religions, directed the remnants of magic towards the development of technology. This gave a push to a rapid evolutionary leap that completely changed the course of history and gave rise to a world in which a new society is based on self-belief, the strength of family, and mutual support. In this world, Cossacks, Vikings, and Native Americans have established their own technologically advanced colonies that either cooperate or maintain neutrality.

However, such a world was not acceptable to everyone. A surviving fragment of evil found refuge in a new owner — a person who mastered extraordinary powers. By integrating the forgotten knowledge of the otherworldly into technology, he created neuro-engineering for mind control and an army of robotic people. This totalitarian enemy seeks to subjugate or destroy all who do not fit his idea of an ideal new-generation race.

This conflict proves that the greatest evil is not demons but humanity's thirst for power, which always lurks and seeks opportunities to manifest. It reminds everyone that even in the most progressive future, the war never ends.

Our mission is to unite with all possible factions to prevent total annihilation. We must delve into the ancient knowledge and memories of primeval evil, assemble a team of the best, and embark on a dangerous journey to withstand the attacks of the robotic army and prevent the creation of the world's most dangerous weapon.

An unexpected greeting from the past also awaits us — an heir to the fragments of ancient love, because evil is not the only thing that lives forever.

Description

The game world is a mixture of tribal futurism and the mythological heritage of various peoples. At the start of the game, you create your hero and choose a faction, which determines a unique prologue and playstyle.

Factions

  • The Cossack Legion: A combat brotherhood that combines diplomacy and advanced nano-weapons. Together with the Vikings, they form a mighty alliance that protects the Euro-continent.
  • Vikings of the New Age: Warlike clans that have integrated ancient runic knowledge with cybernetic technologies and robotics. This part of the alliance stands to defend freedom and independence.
  • Maya-Fusion: Native Americans have revived the grandeur of their temples and tribes that live in harmony with nature, using biotechnologies and solar energy to protect their lands.
  • Star Sky Nomads: The tribes of North America have preserved a unique culture, combining a nomadic lifestyle with astronomy and space technologies. They travel through endless spaces, relying on the power of cosmic bodies and prototypes of flying machines.
  • African Tribes: A continent where the enemy tested his nano-weapons. Refugees have preserved their mythology and culture, integrating into new alliances under the protection of the Cossack Legion.
  • Asian Totalitarianism: The main enemy that emerged after its leader mastered a fragment of ancient evil. The regime mercilessly exterminated everything that stood in the way of absolute power and seeks to subjugate the world with the help of nano-weapons.

Details

Under Construction …

I'm looking for resources and time to bring these ideas to life. If you know where to find support — write to me!

Table of Content

AI-generated poster for Shadows of the Cossacks: Saga Part I–II featuring hero undergoing demonic baptism and Part II heroine bound to his soul, embarking on a bloody path of revenge; epic historical-mystical adventure game concept.

Saga I–II Parts Poster: Hero in Church’s Demonic Baptism / Heroine Bound to Hero's Soul, Embarking on a Bloody Path of Revenge.

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